Spells


 * This article contains a list of known spells used within Frieren: Beyond Journey's End as used by Monsters, Demons, and magic-wielding classes of humans.

Spells are the effects created by consuming a user's mana. They can be conferred to others or recorded using grimoires and holy scripts. Often, they are cast with the assistance of a staff, holy scripture, or magical tool. Within Frieren: Beyond Journey's End, spells can constitute offensive magic, defensive magic, Goddess' magic, curses, support magic, or any other forms of magic, which fall broadly under "other magic." These classifications are fan-made and not from official sources with the exception of Goddess' magic and curses. Both named spells and unnamed spells have been listed. Named Spells =

Goddess's Magic
Magic used by priests, utilized with the assistance of holy scriptures. Those with a natural talent for the Goddess's magic are said to possess "the Blessings of the Goddess" which makes them resistant to curses.

Curses
Magic used by demons and monsters that sedate, petrify, or transform the state of living or nonliving matter. Curses are not perceived as magic, and thus are impossible to obstruct using defensive magic or evade. They can only be dispelled using the Goddess's magic.

Support Magic
Unnamed Spells=

Goddess's Magic
Magic used by priests, utilized with the assistance of holy scriptures. Those with a natural talent for the Goddess's magic are said to posses "the Blessings of the Goddess" which makes them resistant to curses.

Curses
Magic used by demons and monsters that sedate, petrify, or transform the state of living or nonliving matter. Curses are not perceived as magic, and thus are impossible to obstruct using defensive magic or evade. They can only be dispelled using the Goddess's magic.

Trivia

 * "Sorganeel" was previously spelled "Sorganeil" in the official English translations.